package dice.sinanya.dice.game;

import dice.sinanya.entity.EntityTypeMessages;

public class Clock {
    private final EntityTypeMessages entityTypeMessages;

    public Clock(EntityTypeMessages entityTypeMessages) {
        this.entityTypeMessages = entityTypeMessages;
    }

    public void clock() {
        Runnable clock = new dice.sinanya.tools.getinfo.Clock(entityTypeMessages);
        new Thread(clock).start();
    }
}
